GRN Guild Kit
Turn // Burn (GR1-045)
Turn // Burn (GR1-045)
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Until end of turn, target creature loses all abilities and becomes a red WEird with base power and toughness 0/1.
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Burn
Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
