Murders at Karlov Manor
Case of the Trampled Garden (MKM-156)
Case of the Trampled Garden (MKM-156)
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To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
